Roland Emu's by Jasper Brooks - all pretty good.Coast Collision - east coast meets west coast synthesis similar to 0-coast.Monark of Canada - monark with some tweaks.Monovoks - mentioned previously I believe, cool mono synth with grit.Synthi 700R - Roland System 700 modular emu, including sequencer.Cloudlab 200t - Buchla clone, CPU killer but supposedly pretty faithful emu.MS-20 Clone by Paule - no explanation needed, tons of presets, processes audio just like the real one too.JP-4C - JP80XX Supersaw emulation, I think this was someones university project recreating the supersaw.Some ensembles I've used from the user library in past - mostly emulations: Here's a polysynth ensemble for the doggies. Sorted that by passing the event output of the switcher through a 1-pole lowpass filter, rounding off the square just enough to get rid of the clicks. Especially with fast rates it could get ugly. Sounded nice but there were some clicks as there is no built in smoothing (or not enough) in the switch. The panner uses a kind of switch to throw the delays hard left and right. Finally an eq to get rid of any residual nastiness or just fun tone shaping. It dulled nicely but that made me want a clipper, and as the clipper easily gets harsh I added a soft saturator post clipper (also handy if you turn the feedback up so the echoes get increasingly louder). The original idea was to use slew limiting in the feedback loop to see how that degraded the sound. Would be cool if someone could try it out and see if it works on their system. Should be very light on the cpu and can generate some interesting timbres/drones or just plain nice coloured delay. A big part of the sound is also the panner, which can go pretty fast for some gritty digital tones or just make the delay nice and wide. It's a delay with various degradation processes and eq in the feedback path. Tried to make it look slightly less bland this time. I'll fix it later but it doesn't really detract from the user experience as is imo. Just don't engage multiple buttons per osc and you will be fine. Known bug: if you engage more than one waveform select button on the oscillators, the values of them are added together and this gives you either a triangle (if you've engaged saw+square) or a sine (any other combination). 4 voices as default (I prefer reverb to hanging notes and voice stealing sounds cool), change it if you want more adjustable velocity sensitivity for both envelopes if you have a bass station 2, the following knobs/faders will work for parameter control: cutoff, resonance, mod env depth, lfo 2 depth, overdrive (controls the filter "boost" parameter), both ADSR's, level knobs for osc 1 + 2 + noise, coarse tune, fine tune, mod env depth, lfo 1 depth, pulse width manual, pulse width mod env (osc 2 only), pulse width lfo 2 (osc 1 only), lfo 1 speed, lfo 2 speed and lfo 2 delay (the last one controls env 2 to lfo 2 rate amount) filter can be lowpass in various configurations or highpass knobs scaled to have high precision in the lower range for a wider spectrum of nuances the oscs have the same waveforms available but not the same modulators for PW and pitch makes for a lot of potential weirdness 2 osc (saw and square each with PWM + triangle and sine) + noise Stick this ensemble through your favourite reverb and enjoy :) At times I forget I'm using a soft synth, trying to turn up the volume with the main volume knob lol It's especially fun if you have a bass station 2 because I've mapped all the most important controls to the knobs on it. Have included some presets to showcase a few possibilities. She doesn't wear makeup, but listen to what she has to say anyway.
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